Description: I created a 3d painting tool that can create or destroy primitives using the left and right click respectively. The primitives are destroyed and created at the location of the mouse by reading mouse input and location. Users can find they have access to a large array of colors due to the individual RGB sliders. Users can also change shapes with a drop down menu. The options in the drop down menu are: sphere,cube,cylinder,capsule, CrazyCube.There is a non clickable button that displays your current mouse location.Additionally,there are two clocks one for world time and the other for game time. You can pause and resume the game time with the use of a toggle located beneath the time. Another feature is random sized objects with the click of a toggle located towards the mid section of the left side. There's a feature to destroy objects you spawn in after 3 frames with another toggle. These two features do not work with prefab objects such as Panda,CrazyCube and SuperCyclinder. Speaking of prefabs, three additional spawn able objects have been implemented. Panda is a cute Panda head you can span using “W”. CrazyCube was a crazy animated cube added to the drop down menu. Lastly, SuperCyclinder can be spawned using “S” and controlled using “1” “2” “3” “0”. Note: Extra Planes have been added incase you delete them trying to delete other shapes. 

Directions: Left Click to Build on an existing object, Right Click To Destroy an existing object, Click and hold for the color sliders, Click Arrow for shape dropdown. Left click the toggle boxes to activate/deactivate the respective feature.Use the “W” key to spawn the panda head.Use the “S” key to spawn the SuperCyclinder and use “1” “2” “3” ”0” keys to control the animations. Refresh Page to Restart.

StatusReleased
PlatformsHTML5
Authormd523
Made withUnity